Jvislacarubas

The Grand Archonate of the Jvis of Carubas, otherwise known as the Jvis of Carubas or Jvislacarubas, is an expansionist nautical principality dominated by sea-elves. Claiming direct descent from the Old Quelari Empire, the Jvis are opportunistic and haughty folk, proud of their past and intent on their future.

Basic Info
The Jvis are an odd phenomenon in this world; descendants of the old Empire, they bear pride in their heritage and culture, yet despise the values of the Quelari. A seafaring people, they are famed for their naval prowess and feared for their raids along both the coasts of Adrath and Aerevan; and rightfully so, for they take slaves, plunder and gold alike. Establishing their base in the mighty city of Jaïra - one of the most prosperous and opulent cities in the world - the Jvis could project their might across both continents at will, though their armies will be lacking for a prolonged war on land. As such, the Jvis resort to hit-and-run attacks on the e nemy to maximise damage and plunder, further filling up their coffers with money for future endeavours of the kind. The Jvis are ruled by an Archon, an autocrat who answers to no one but his closest advisors. Their nobility control land and answer always to the Archon, with the Four Great Houses controlling the provinces; Jaïra, Khorajaosi, Sarimin and Likanj. Their preferred form of magic is sea magic, though not as one may perceive it - Jvis sea-magic is mainly used for navigation and intelligence rather than brute combat, along with for purifying water helpful for long voyages. This magic allows them to avoid storms and enemy battlefleets, highly useful in wartime and peacetime alike.For their architecture, the Jvis are yet more alien - constructing their towers and houses out of crystal, they magically grow such crystals slowly over the years, guiding their path and preventing eccentricities. Eventually, the crystal finally matures into a large structure that would take on the shape the owner wills it to - be it a spire, a cuboid or a dome of sorts. Jvis age to about five hundred years of age and die at around five hundred to six hundred years; Jvis water-magicks can extend this but only to the skilled.

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